Remember to delete previous version of d3d11drv folder.Ģ.Copy appropriate d3d11drv.dll file depending which game you have installed (in this case from „Unreal_Tournament_436” folder) and a tessellation.cfg file to game /system folder.ģ.If you are launching the game for the fisrt time then select D3D11 Renderer.ģ'.Alternatively go to preferences with tilde(~) button to open up the console and type preferences then change renderer to DirectX11.ģ".Or edit game's. Parallax Occlusion Mapping - adds bumpiness on near to camera surfaces and more.ġ.Copy the following files from the Common folder: D3D11Drv.int, Effects11.dll and d3d11drv folder to game /system folder. HDR - simulates light adaptation, adds more vivid colors Tesselation - increases mesh complexity, gives smoothess and roundess to characters and game objects. Screen Space Reflection - imitates reflective and shiny surfaces ASSAO- ambient occlusion which gives realistic ambient lightning and shadownig effects.
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